Hunger Games thing internal to Oasis

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AJ327
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Post by AJ327 8/1/2012, 6:47 pm

Am i able to help if I am in charge of Buildoff?
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Post by mickdude2 8/1/2012, 6:49 pm

AJ327 wrote:Am i able to help if I am in charge of Buildoff?

I wouldn't. I think we will be kept busy with Buildoff. And I will be busy with Zland too.
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Post by AJ327 8/1/2012, 6:51 pm

mickdude2 wrote:
AJ327 wrote:Am i able to help if I am in charge of Buildoff?

I wouldn't. I think we will be kept busy with Buildoff. And I will be busy with Zland too.
Oh, ok.
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Post by brickhunter1 8/1/2012, 7:21 pm

AJ327 wrote:
mickdude2 wrote:
AJ327 wrote:Am i able to help if I am in charge of Buildoff?

I wouldn't. I think we will be kept busy with Buildoff. And I will be busy with Zland too.
Oh, ok.
AJ, it's up to you if you think you are able to help. You decide how busy you want to be :P
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Post by brickhunter1 8/1/2012, 7:25 pm

lordgonk wrote:Very nice, I'm almost tempted to check out the map but that wouldn't be fair if I decide to compete which I will. i wanted to help make this at first but it seems like too much fun to compete in it.
Well, one, I haven't started on the actual island yet. Two, for everyone's sanity I am going to keep the island design for the entire map, the only thing that will change are the buildings, chests, traps, and possibly some minor terrain changes. But if you play it enough, you should become somewhat familiar with the land. BTW sorry for the double post.
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Post by AJ327 8/1/2012, 7:26 pm

I know I'm gonna be busy... but for this month, I'm not sure if the Buildoff will go because I'm not sure when Oasis will be up for 1.3 and i cant start it untill we have 1.3 up and running. So.....
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Post by brickhunter1 8/1/2012, 9:48 pm

This is sort of to all people who are busy with buildoff- you know, designer isn't the only thing you can do. You can just be a player which will take like twenty or thirty minutes a month.
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Post by brickhunter1 8/1/2012, 10:55 pm

Just for kicks, I figured I would post a picture of what the interior structure looks like from the outside. Wow, it's going to be a big island :/ I hope I didn't put the starting chambers too close together, cause now it's kinda unchangeable.

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Again, everything will be covered up, so no worries.
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Post by AJ327 8/1/2012, 11:31 pm

Nice! Awesome design! I like it :)
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Post by brickhunter1 8/2/2012, 1:47 am

Thank you :) Hopefully it will be the biggest, coolest survival island ever. BTW We still need to agree on a name. I've been calling it survival island but it deserves a better name
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Post by AJ327 8/2/2012, 1:49 am

BATTLE OF SURVIVORS!
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Post by AJ327 8/2/2012, 1:54 am

AJ327 wrote: BATTLE OF SURVIVORS!
No, Island of Survivors!
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Post by brickhunter1 8/2/2012, 2:29 am

Should we have a separate name for the island and the game that happens on it?
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Post by Revilo410 8/2/2012, 9:45 am

No that would be too confusing :S

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Post by AJ327 8/2/2012, 10:10 am

We should have seperate names for the island and the actual game.
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Post by brickhunter1 8/2/2012, 11:35 am

Let's take a poll. If you want separate names for the island and the game, say aye. If you don't, say nay. Or just say yes or no. But aye and nay is cooler.
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Post by AJ327 8/2/2012, 11:44 am

AYE!!!!!!!!!!!!!!!!!!!!!!
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Post by mickdude2 8/2/2012, 9:57 pm

Hunger Games thing internal to Oasis - Page 4 Amazin11
Neigh
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Post by brickhunter1 8/2/2012, 11:17 pm

Mickdude, what would you call it then? Either you told me and I forgot or you haven't said anything yet. I'm simply curious.
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Post by Xynion 8/3/2012, 4:35 am

Aye, Seperated she should be ye land lubber.

If this was the olympics, ^would that get gold for fitting the roll? :P
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Post by Croky1 8/3/2012, 5:23 am

Ok, I'm going to revise my desicion.

Pros: -This is going to be a great factor of Oasis. -Default players finally get the PvP areana they've always wanted. -The idea of a hunger games activity interwoven to a server has been very, very successful, so this could seriously benefit the server.

Cons: -Big ask on maintenence; the organisers would need a lot of staff (Like, Hunger Games Staff). -It really wouldnt work too well with WS, if I'm 100% honest. -Again if I'm 150% honest, people would lose interest after a while. But, there is the chance it could work.

It's still in the balance, thats what I say.



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Post by Adirem 8/3/2012, 9:21 am

I am with Croky if we say that we're going to keep rebuilding the map every month. This took quite some time to make, and i didn't even build everything my self.

for the rest, i am all for changing the location of the chests etc. every map, that is no big deal. We also need to add some more small stuff in there like fences etc. easy stuff, ya know ;)

We still have to implement the spawn Brick is building, but everything else is as good as finished.

You can download the final version of the map here (V.4.)

Here are some screenshots and a link to the map.

i Hope you like it :)

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Post by brickhunter1 8/3/2012, 11:08 am

Adirem, it's up to the map designers what they want to rebuild. We don't have to rebuild every single building. If you made a build that you want to keep for a while, you may certainly keep it. The only things that definitely should change every month are the chests and some traps. And btw, I'm not building the spawn, I'm building the island. Edit: Since you are done with the city, can you send me a world download with only the builds you want implemented because I'm not quite sure which buildings you want included.
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Post by Kevo235 8/3/2012, 2:09 pm

My suggestion is rehiding and improving the map every week with slight adjustments. It saves time, spruces it up, is less work & nobody else is doing it.
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Post by brickhunter1 8/3/2012, 2:13 pm

Kevo235 wrote:My suggestion is rehiding and improving the map every week with slight adjustments. It saves time, spruces it up, is less work & nobody else is doing it.
Yes, I think that is what we are going to do. But what do you mean by nobody else is doing it?
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