Shops: Pricing and Wares throughout Oasis

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Post by Roboterlein 8/14/2011, 3:24 pm

This guide is officially defunct until at least 1.8 update and a revamped economy.


This is a friendly Price and Wares guide for known shops across the Oasis server. It will be updated regularly and as accurately as possible. Be it known, though, that, as it does not update itself, this guide may not always be automatically correct. I will try as best as possible to keep my own opinion out of this guide and, if still possible, provide information and tips that I consider helpful. Any suggestions you have, please leave here and I will attempt to incorporate them as possible and reasonable.

Remember, I do not choose the prices, but rather, I list the averages of the prices already provided. This guide is for those new to shops/pricing or anyone wanting to gain a competitive edge in Oasis' now thriving economy. For instance, you'll note that some items are not even being sold, or are severely overpriced; it is up to you to decide what you do with the information.

Thank you, and shop safe. Caveat emptor.

If an item is not on this list, no one is (as of updating the list) selling that item.

Buy:Sell Prices per Item (Entity) Averages:
(alphabetical order)

BE CAREFUL TO NOTE DECIMAL POINTS!

    Apples
      Golden Apple - 20:10 per 1

    Armour
    Chainmail
      Boots - 400:40 per 1
      Chest - 800:80 per 1
      Helmet - 500:50 per 1
      Legs - 700:70 per 1


    Diamond
      Boots - 350:0 per 1
      Chest - 600:0 per 1
      Helmet - 450:0 per 1
      Legs - 100:0 per 1


    Iron
      Boots - 20:4 per 1
      Chest - 40:10 per 1
      Helmet - 25:5 per 1
      Legs - 35:7 per 1


    Leather
      Boots - 2:1 per 1
      Chest - 6:2 per 1
      Helmet - 2:1 per 1
      Legs - 4:2 per 1

    Arrow - 0.22:0.27 per 1
    Axes
      Diamond Axe - 120:60 per 1
      Iron Axe - 5:2.5 per 1

    Bone - 1:0.3 per 1
    Bookshelf - 3:0.5 per 1
    Bow - 11:1 per 1
    Bread - 3:0.25 per 1
    Brick - 5.95:0.15 per 1
    Button - 2:1 per 1
    Cake - 26.8:8 per 1
    Cactus - 0.85:0.1 per 1
    Charcoal - 0.6:0 per 1
    Chest - 10:5 per 1
    Clay Ball - .03:.01 per 1
    Clay Block - 10:0 per 1
    Coal - 1:2.16 per 1
    Cobble - 0.05:0.05 per 1
    Cookie - 2.5:0.2 per 1
    Diamond - 45:14.67 per 1
    Dirt - 0.02:0 per 1
    Dispenser - 50:5 per 1
    Doors
      Iron Door - 20:4 per 1
      Wood Door - 5:1 per 1

    Egg - 2.2:2.85 per 1
    Feather - 0.4:0.03 per 1
    Fence - 0.2:0.3 per 1
    Fish
      Cooked - 5:2 per 1
      Uncooked - 10:3 per 1

    Fishing Rod - 5:1 per 1
    Furnace - 1:1 per 1
    Glass - 1.1:0.4 per 1
    Glowstone - 2:0.3 per 1
    Glowstone Dust - 0.6:0.15 per 1
    Ingots
      Gold Ingot - 4.32:1.36 per 1
      Iron Ingot - 1.4:2.14 per 1

    Ladder - 0.7:0.2 per 1
    Lapis - 3:0.8 per 1
    Lapis Block - 42:5 per 1
    Leather - 0.6:0 per 1
    Leaves - 0.8:0.4 per 1
    Log - 0.9:0.1 per 1
    Map - 15:0 per 1
    Mob Spawner - 250:50 per 1
    Mossy Cobblestone - 1.25:0.2 per 1
    Mushrooms
      Brown - 7.8:0.3 per 1
      Red - 12.4:2.6 per 1
      Mushroom Soup - 8:0 per 1

    Netherrack - 0.3:0.04 per 1
    Obsidian - 42.5:0.1 per 1
    Ores
      Gold Ore - 4.5:0.9 per 1
      Iron Ore - 3.3:0.93 per 1

    Painting - 15:1.5 per 1
    Paper - 2:0 per 1
    Pickaxes
      Diamond Pickaxe - 120:60 per 1
      Iron Pickaxe - 10:2 per 1

    Pork
      Grilled Pork - 3.7:0.75 per 1
      Ungrilled Pork - 7:2.5 per 1

    Records
      Gold Record - 1000:0 per 1
      Green Record - 1000:0 per 1

    Redstone
      Dust - 0.32:0.37 per 1

    Saddle - 250:50 per 1
    Sandstone - 1.8:0.3 per 1
    Sapling - 0.8:0 per 1
    Seeds - 0.4:0 per 1
    Slabs
      Stone Slab - 0.5:0 per 1

    Slime Ball - 15:10 per 1
    Smooth Stone - 0.18:0 per 1
    Snow Block - 0.06:0.03 per 1
    Sponge - 70:10 per 1
    Stairs
      Cobble Stairs - 0.4:0.05 per 1
      Wood Stairs - 0.6:0.15 per 1

    String - 0.5:0 per 1
    Sugar - 1.5:0 per 1
    Sugar Cane - 1.2:0.3 per 1
    Swords
      Diamond Sword - 85:20 per 1
      Iron Sword - 5:1 per 1

    Torch - 0.88:0.15 per 1
    Trapdoor - 5:1 per 1
    Wheat - 1.5:0 per 1
    Wood - 0.06:0.03 per 1
    Wool (white) - 1.43:0.42 per 1
      Black - 1.6:0.2 per 1
      Brown - 1.6:0.2 per 1
      Green - 1.6:0.2 per 1
      Grey - 1.6:0.2 per 1
      Light Grey - 1.6:0.2 per 1
      Pink - 1.6:0.2 per 1
      Red - 1.6:0.2 per 1
      Yellow - 1.6:0.2 per 1


Also, remember to always follow the server rules for shops and selling:

Section VII. Selling Items

Any player may sell items at any price they wish, as long as the buyer agrees to the price, and the items are not spawned with /item or /kit. The items must be gathered legitimately. Be warned, however, that a set price exists for some rare/unobtainable items, and that players may buy these items from staff if you try and sell them at a higher price.

a. Players will not be able to own more than one store at a time. Each store is limited to only two owners at one time.
Players will not be allowed to own a store that sells more than one kind of item at a time. The only exceptions to this rule is if you're selling items that are really close to each other, such as: A bakery can sell cake, bread, wheat. A tool store that sells pickaxes, swords, axes, hoes. A armour store that sells Platebodys, Legs, ect. If you want to build a store and you are either unsure or feel that it might not be allowed, ask a staff member. Staff reserves the right to close down a store when they feel that it is in violation of the above rules.
(This means no more Mega-Mart, O-Warehouse, or any other stores like these.)

If you have a question about making shops, the act of selling and buying, or just the plugin in general:



Last edited by Roboterlein on 8/25/2011, 11:03 am; edited 34 times in total
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Post by ChaosTheoryJRH 8/14/2011, 4:15 pm

This is pretty awesome, props to you for doing it. Must've taken you a while to get it all together.

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Post by scottdogs 8/14/2011, 5:13 pm

i love you
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Post by poopyfacetamato 8/14/2011, 10:34 pm

ummm.....wow
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Post by Roboterlein 8/15/2011, 12:33 am

ChaosTheoryJRH wrote:This is pretty awesome, props to you for doing it. Must've taken you a while to get it all together.

It did take quite a while. Updating takes almost longer though.
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Post by Bilko 8/15/2011, 5:27 am

Thanks for this! It's awesome :)
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Post by ChaosTheoryJRH 8/15/2011, 8:38 am

Actually that no mega shop rule has since been discontinued. It just hasn't been removed from the written rules. So megaMarts are just fine :D.

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Post by Roboterlein 8/15/2011, 8:47 am

ChaosTheoryJRH wrote:Actually that no mega shop rule has since been discontinued. It just hasn't been removed from the written rules. So megaMarts are just fine :D.

Aha, well, as long as it's on the rules, I'm going to keep it on mine for good measure.
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Post by Abbeylw 8/15/2011, 12:50 pm

i cant believe you did all this :p
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Post by Roboterlein 8/15/2011, 4:28 pm

Abbeylw wrote:i cant believe you did all this :p

Thanks Abbey(Dixi)! It's kind of fun, actually. (mostly monotonous though...
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Post by mefabe 8/15/2011, 8:58 pm

Well that's really cool. Good Job!
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Post by Roboterlein 8/15/2011, 9:48 pm

mefabe wrote:Well that's really cool. Good Job!

Thanks mefabe! I worked long and hard on this.
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Post by InvertPanda 8/15/2011, 10:02 pm

That's dope man. Mad props to you for taking the time to do something that actually contributes back to the server.

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Post by Roboterlein 8/15/2011, 10:05 pm

InvertPanda wrote:That's dope man. Mad props to you for taking the time to do something that actually contributes back to the server.

Thanks InvertPanda, I really did want to give back to the server. On top of this, I donated as well! You should see the spreadsheet of prices/wares/shops/etc I have. It took me several hours to collect all the information and put it into a useable form so that I can place it here for everyone.

Again, thanks to y'all! I just want us all to be as well-off as possible!
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Post by BroadStreetBully 8/16/2011, 12:52 am

That's really awesome, I don't see why your not trusted, yet.

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Post by Roboterlein 8/16/2011, 1:52 am

BroadStreetBully wrote:That's really awesome, I don't see why your not trusted, yet.

I AM!!
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Post by dynamole 8/16/2011, 11:05 pm

Roboterlein wrote:
ChaosTheoryJRH wrote:This is pretty awesome, props to you for doing it. Must've taken you a while to get it all together.

It did take quite a while. Updating takes almost longer though.


Heh can only imagine, especially with new shops sprouting up everywhere.

how often do you update it?

** Edit **

Hopefully things won't change too much from now, because some items are so cheap now.

Also, will make life a little easier for everyone, as this guide would always be current prices. However I don't think this will happen, I think prices will go even lower. :(

Either way, Good work, Keep it up.
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Post by Roboterlein 8/16/2011, 11:24 pm

Thanks Dyna. I update it at least once a day, sometimes more depending on the amount of shops opening vs. how many new shops I can find. It can take a long time to update sometimes.

I think that prices will go down for a while, as competition ramps up. Once people realize that everyone's running out of stock quickly though, prices will start to go back up. Basic economics.

Regardless, thank you again. I put a lot of work into this. You should see the spreadsheet of information I have!
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Post by dynamole 8/16/2011, 11:30 pm

Roboterlein wrote:Thanks Dyna. I update it at least once a day, sometimes more depending on the amount of shops opening vs. how many new shops I can find. It can take a long time to update sometimes.

I think that prices will go down for a while, as competition ramps up. Once people realize that everyone's running out of stock quickly though, prices will start to go back up. Basic economics.

Regardless, thank you again. I put a lot of work into this. You should see the spreadsheet of information I have!

Yeah, hopefully they do.

Ha, yeah that will be some spread sheet, taking averages and what not.

Seriously more then once aday? must spend most of your in-game time running around from shop to shop lol.
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Post by Roboterlein 8/16/2011, 11:39 pm

Yeah, I spent a good 1.5 hours today, and when I moved all the information from a measly piece of paper into the spreadsheet, it took me 2 hours to do the data entry. When I do update everyday, it takes anywhere from 30min to 2hours before I just say screw it and go back to playing.
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Post by dynamole 8/17/2011, 7:01 pm

Roboterlein wrote:Yeah, I spent a good 1.5 hours today, and when I moved all the information from a measly piece of paper into the spreadsheet, it took me 2 hours to do the data entry. When I do update everyday, it takes anywhere from 30min to 2hours before I just say screw it and go back to playing.

upto 2 hours, lol... either way, nice job dude. really is a usful list for players to look at.
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Post by Roboterlein 8/18/2011, 2:15 am

Ooh, new shops and lower selling prices, not to mention some better buying prices. What a boon!
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Post by acsempronio 9/15/2011, 3:03 pm

Outstanding...

You should start a sticky thread where players post a reply for their shop, and edit that reply when their prices change. This way you can update averages, highs and lows without having to walk everywhere. People who are serious about their shops will have incentive to update their posts.

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Post by aghastamok 9/15/2011, 4:23 pm

Except he wont be here to do that after the 11th.
Maybe I'll take over?
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Post by Roboterlein 9/18/2011, 10:00 am

lol, feel free Amber. Beware: It will take over your life if you're not careful! lol, of course, you know what it did to me so I guess that's warning enough. Good luck!
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